Decide what matters before deciding where to drop.
0/6 complete
Clearing first · Two-piece handover
Same two pieces, prioritize clearing. Some holes are allowed, but count their cost.
Hard constraints:Both pieces must fit.Challenge:Under those constraints, reach this round's highest weighted score: 54.43. Tied best routes count.
Weights locked. Review experiments do not change this round's score.
Rotate and move sideways to preview the landing. Drop commits it. Full rows disappear. No timer or sliding. Evaluation uses the final board after both pieces. A hole is an empty cell covered by blocks above.
Pieces dropped: 0 / 2
Rows cleared0Current holes8Height5
12345678910
NowI piece
Next piece, visible in advance
Z piece
This move: rows 1 · Holes 5 · Height 4
Left/right move · up rotates · down drops
Six short rounds · Completion, route and weights saved locally · Hints and experiments do not rate your ability