ThinkTest · Block decisions

Before the Drop

Decide what matters before deciding where to drop.

0/6 complete

Clearing first · Two-piece handover

Same two pieces, prioritize clearing. Some holes are allowed, but count their cost.

Hard constraints:Both pieces must fit.Challenge:Under those constraints, reach this round's highest weighted score: 54.43. Tied best routes count.

Weights locked. Review experiments do not change this round's score.

Rotate and move sideways to preview the landing. Drop commits it. Full rows disappear. No timer or sliding. Evaluation uses the final board after both pieces. A hole is an empty cell covered by blocks above.

Pieces dropped: 0 / 2

Rows cleared0Current holes8Height5
NowI piece

Next piece, visible in advance

Z piece

This move: rows 1 · Holes 5 · Height 4

Left/right move · up rotates · down drops